Console Light Guns

Every console gun from the Odyssey Shooting Gallery to the Wii Zapper: identification, sensing, buttons, recoil, manuals.

Firearms

Console Light Guns · Deep Dive

Console Light Guns

One entry per gun, by generation: a catalogue and a buyer's guide.

Every console gun from the Odyssey Shooting Gallery to the Wii Zapper: identification, sensing, buttons, recoil, manuals.

Photo: Nintendo Zapper (NES-005), orange version by Evan-Amos

Search every volume:

?

How to search

sten gun
pages with both words
"sten gun"
the words together, as a phrase
sten OR sterling
either one (| works too)
sten -replica
leave out pages that mention “replica”

Without quotes, the last word also matches longer words that start with it (sten finds Stenophylla), and close word forms count (rifle finds rifles). Tick Exact words to match whole words only.

Whole deep dives are listed first, then the pages inside them.

    Volumes

    1. Vol 1 Reading the Catalogue — Every Console Light Gun on One Page, and What Each Field Means Seventeen first-party and major guns from 1972 to 2011, the four ways they find the screen, the connectors and model-number systems behind the ID tables, and how the prices in this dive were taken
    2. Vol 2 First Guns and the 8-Bit Pistols — Odyssey, Famicom, Zapper, Light Phaser and XG-1 The Odyssey's rifle and the pong-era guns, Nintendo's revolver and both colours of Zapper, the Famicom clones, Sega's Light Phaser and Atari's XG-1: identification, tells, what each needs today, and what they sell for
    3. Vol 3 The 16-Bit Guns — Super Scope, Menacer and the Konami Justifier Nintendo's shoulder-fired bazooka and its receiver, Sega's three-piece Menacer, and Konami's blue and pink revolvers for two consoles: identification, the parts that go missing, what each needs today, and prices
    4. Vol 4 The 32-Bit Guns — Virtua Gun, Hyper Blaster, GunCon and the Third-Party Crowd Sega's Saturn gun in three colours, Konami's PlayStation gun under two names, Namco's GunCon and the video lead that made it accurate, the dual-format Predator family, and the 3DO's only gun
    5. Vol 5 The 128-Bit Guns — the Dreamcast Gun America Never Got, and the GunCon 2 Sega's last light gun, its price and model number corrected from Sega's own page, why North American games refuse it, the licensed Mad Catz Dream Blaster and the vibrating Bio Gun; then Namco's USB GunCon 2 and its splitter cable
    6. Vol 6 Infrared and Motion — GunCon 3, Wii Zapper, Top Shot Elite and the Move Sharp Shooter The guns that work on a flat panel: Namco's camera gun and its two marker units, Nintendo's plastic shell and the confusion over its model number, Activision's hunting rifles, and Sony's shell for the Move controller
    7. Vol 7 Buying One — Genuine or Clone, Testing, Care, and Every Price on One Page Which television each gun needs, the tells that identify a genuine gun and its market, what to check before paying, what the makers' manuals say about care, and the full dated price table