MiSTer FPGA

Light-gun support on MiSTer, core by core, with original and modern guns.

Firearms

MiSTer FPGA · Deep Dive

MiSTer FPGA

Cycle-accurate hardware, modern guns.

Light-gun support on MiSTer, core by core, with original and modern guns.

Photo: A Sinden light gun on a table in front of a MiSTer by Damien McFerran / Time Extension

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sten gun
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    Volumes

    1. Vol 1 How a MiSTer Plays a Light Gun — Two Routes, One Virtual Sensor, 256 Steps What the MiSTer FPGA platform is from a light gun's point of view, the two ways a gun reaches a core, what the main program does to every coordinate on the way, which guns it recognises, and what that means for the OpenFIRE gun being built
    2. Vol 2 The Console Cores — NES to Saturn, Menu by Menu Which MiSTer console cores have a light gun, what their menus offer, how each one fakes its console's gun in hardware, the per-game settings hidden in the source, and the cores that have no gun at all
    3. Vol 3 Arcade Cores and the Second Gun The handful of MiSTer arcade cores that take a light gun, official and third-party, how each reads it, why the second player's gun must be a joystick, and how to keep player 1 and player 2 from swapping
    4. Vol 4 Original Guns on a CRT — SNAC, the GunCon 2 and the Sync Lead How a MiSTer drives a real cathode-ray tube with the console's own timing, which original light guns plug straight into which cores, how the USB GunCon 2 and an adapted GunCon 1 work, the video settings that break them, and what the CRT route is good for in this project
    5. Vol 5 Modern Guns, Calibration and Latency — Every Gun Main Knows, the F10 Screen, and What HDMI Costs The modern USB guns MiSTer recognises and how each is set up, the Sinden exception, the Wiimote and other stand-ins, how the F10 calibration screen actually works in the source, and the latency of each video path on a flat panel and on a CRT
    6. Vol 6 The Project's OpenFIRE Gun on MiSTer — and Where Every Game Runs Step by step from plugging in to the first shot, the four things the gun's USB identity must keep for MiSTer's handshake, what that means for decision D24 and the private fork, two guns, recoil without game events, a bench checklist, the full where-it-runs table and the proposed decisions