Firearms

Manual / Guide · 1987

Taito Operation Wolf — Operating Manual

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Gun wiring that shows the gun is optical, the recoil crank, and gun replacement.

Author
Taito America
Year
1987
Type
Manual / Guide
Credit
Taito America. Copy via the Internet Archive (item 'operation_wolf_operating_manual_ptm')
  • operation wolf
  • arcade
  • light gun
  • recoil

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Taito Operation Wolf — Operating Manual

OPERATION WW as << OPERATING MANUAL GAME INSPECTION OPERATION WOLF is ready to use when received. You should however carefully inspect the unit. This is to insure that the unit is in perfect condition. Be sure to verify the following before turning the unit on. Examine external cabinet for chips, dents, or broken parts. Check: Plug-in connectors to see that they are firmly seated. All player contro! connections. For loose components on PC. Board. Fuses, making sure they are firmly in holders. Coin mechanisms. For loose foreign objects, especially metal, screws, or parts which might cause electrical problems. POWER REQUIREMENTS The game is shipped ready for operation at 120VAC, 60Hz with a power consumption of approxi- mately 250 watts. CAUTION FOR SAFE OPERATION IT IS RECOMMENDED THE CABINET BE GROUNDED. THIS GAME IS EQUIPPED WITH A THREE CONDUCTOR POWER CABLE. THE THIRD CONDUCTOR IS THE GROUND CONDUCTOR AND WHEN THE CABLE IS PLUGGED INTO AN APPROPRIATE RECEPTACLE, THE GAME !S GROUNDED. THE OFFSET PIN ON THE POWER CABLE’S THREE-PRONG CONNECTOR IS THE GROUND CONNECTION. LOCATION SPACE REQUIREMENTS DEPTH: 36” WIDTH: 25” HEIGHT: 72” WEIGHT: 225 Ibs. GAME INSTALLATION The following precautions should be followed when installing the game: Avoid rough handling of game, the picture tube is fragile. Avoid installing the game where it may receive excessive sunlight or heat, to prevent a rising internal temperature. Do not instail in a damp or dusty location. If problems occur or technical assistance is required, contact our customer service department at (312) 520-9280. INTRODUCTION You're a soldier on a mission in Operation Wolf. The outstanding graphics take you through 6 screens of daring adventure to rescue hostages held by the enemy. You have your gun and mortar rockets at your disposal to get the hostages safely aboard the airplane and home to freedom. How to play: ***OPERATION WOLF*** * Game starts by inserting coin(s) and pressing the start button. * Continuous firing can be made by holding the trigger. * Mortar rockets can be launched by pressing the button on the side of the gun. * After finishing the opening scene, 6 screens appear. * The 6 screens have the following effect on the game play: Communication facility... ... Ordinance facility........... Village community.......... Concentration camp........ Airport. ...............00., If this scene is not cleared, the number of enemies increase (little by little) whenever another scene is cleared. If this scene is cleared, the concentration camp can be selected in the the next level. If this scene is cleared, the number of bullets and mortars increase. If this scene is cleared, 20 units of damage are recovered. If this scene is cleared, the hostages appear from the edge of the screen or barracks and cross the screen. If the player lets them cross without hitting them, one hostage is rescued. Sometimes a knife-carrying enemy goes after a hostage. If the player cannot hit this enemy, the hostage is killed. Game ends when all the hostages have been killed even if this scene is cleared. (Extra care must be taken for this.) In this scene, the number of the hostages rescued in the concentration camp appear. These hostages can be rescued by letting them board the plane. If all of them are killed, game ends even if this scene is cleared. * Enemies shoot at the player after flashing. If hit, the player is damaged, Enemy knives, hand grenades and rockets can be destroyed by hitting them before they reach the lower part of the screen. * Main items Magazine................. G7 | Mortar rocket.............. These items appear by hitting When getting this item, 30 bullets are added. (One bullet is automatically supplied if the number of bullets reaches zero.) One mortar is supplied. 5 units of damage are recovered. coconuts, condors, chickens, etc. * Helicopters can be destroyed with 10 bullets or 1 rocket. Armored motorcars and patrol boats can be destroyed with 5 bullets. * Ascene is cleared when the number of enemies reaches “0”. * Game ends when the damage meter reaches the top, however, 3 units of damage are recovered by clearing 1 scene. * If 1 hostage (at least) can have been rescued when clearing all scenes, the player can challenge the next round. ¢ The player also can challenge the next round if the player can clear 1-2 scenes besides the jungle, concentration camp and airport scenes. ¢ To continue play after loss of life, coins must be added under the time frame shown on the monitor. The game will then pick up where it left off. DIP SWITCH SETTINGS VIDEO GREEN 1 O OPERATION WOLF has been designed with dip switches for operator- adjustable features for maximum earnings in your location. The dip VIDEO RED 21 O switch chart provided in this manual will allow you to customize the VIDEO SYNC 3 O game for your location. VIDEO BLUE 4] © PC. BOARD & WIRING HARNESS VIDEO GND 5} O The P.C. Board sits in the drawer assembly on two tracks that allow it to move up and back for positioning. It is secured in COIN METER 6 z= O place with two thumb screws. For removal of P.C. Board, - SPEAKER 7 disconnect the Wiring Harness by pulling out the Edge O Connector Plug located at the right side of the P.C. Board, then + SPEAKER 8 O remove the two thumb screws, to release the P.C. Board itself. O Below are diagrams illustrating the proper wiring sequence. SERV.Sw. 11] O SOs ae con 12] O al FES Z| Bille O 2 So jeipio = LS) = ° le |e |e fo O TL EE} O Jv [tf Of 00 iJon en} [0] to] [ae c; RIF OlW)<|</</<lojolejol=m Soom | NIM TA <, Ce ee Cee Ce 4 TRIGGER 17| O m =|<|3 ; O |B male 2) Elo START 19] O | & 2 uo 0 ea) Deh | == O 3 =I O co re @) O Shales [ol ad fen) bee ec] bond Coe coed oe 96 O oo a on teel em oo mo edo] 1] IO OPS au S QO D °o O + b+ | f+ ra lojalajalal= o> 2ie\2\2 A [sissies] 25 BOMB 25] © 4 PISS ro) fe O =| Qs O D [— ZS. nla > ms i oa | << oO O < o| 30 HH! Ila <= | s\5/5 Agee |g | SSeee sw. COMMON 29] © rlolal-| la | (SS |= WINie J} | be) C9) La | ip) . O ya =) BIG zm NIN IN Cay olT to; oo) or |S Kj NH] . tw N]-<) p< fond [1 10P) ia] 14 oad Fata to td CY Oo > NIN RR Ry Ry Rey Rl Re] ey Re] RY co} a0} Sa] oy) Ca] Tot po *svoc 8B) O 2 Zee Ig lesisel8 GROUND D| O mlSlals lal | Alar -< wi #12vDC E] O ele z Coe | bead -5 VDC FL O > OPERATION WOLF DIP SWITCH SETTINGS DIP SWITCH 1 1|/2/3]4{5 16 47 8 NOT USED ON CONTINUE MODE | WITHOUT OFF WITH ON TEST MODE NORMAL OFF TEST MODE ON DEMO SOUND WITH OFF WITHOUT ON GOIN PRICING | 1 COIN-1 PLAY OFF OFF 1 COIN-2 PLAY ON OFF COIN SLOT A 2 COIN-1 PLAY OFF ON 2 COIN-3 PLAY ON ON COIN PRICING | 1 COIN-1 PLAY OFF OFF 1 COIN-2 PLAY ON OFF COIN SLOT B 2 COIN-1 PLAY OFF ON 2 COIN-3 PLAY ON ON DIP SWITCH 2 1f2i3fl4a})s5le64t7ie DIFFICULTY B OFF OFF A ON OFF C OFF ON D ON ON NOS. OF MAGAZINE] 6 OFF OFF 7 ON OFF 5 OFF ON i ON ON OFF OFF NOT USE ON OFF OFF ON ON ON DISCOUNT PLAY WITHOUT OFF WHEN CONTINUING | WITH ON INSTRUCTION JAPANESE OFF ENGLISH ON FACTORY SETTINGS: 1 |2 [3 Ja Js Jo |l7 Js SWITCH BANK (A) on [on |orF | oFF | orF| on | oFF | ON SWITCH BANK (B) OFF] OFF] OFF | OFF | OFF | OFF| ON | ON GUN _ASSY GUN BODY B SPRING WASHER 4M (BLACK) cm BUTTON HD TORX SCREW M4x8 (BLACK) PAN HO SEMUTH SCREW (W) | M4x6 TP % TRUSS HD SCREW M4.x6 bie SPRING WASHER Q4M (BLACK) BUTTON HD TORX SCREW M4Xx15 (BLACK) C-SINK HD TORK SCREW M3x8 ~ ( BLACK) xe C- SINK HD SELF TAP M3x25~-1 (BLACK) C- SINK HD SCREW M4 x8 ‘ fig. | REMOVE MECHA ASSY SAND PAPER GEARED MOTOR ® awa a x oa PAN fo SEMUTH SCREW (Ww) SOLDER \ M3X6 fig. 2 REMOVE GEARED MOTOR TWIST & SOLDER 4 (CAUTION SHORT) NOTES MARK ®& 3 USE LOCKTITE (C) MARK ®& 3 GREASE UP VINYL TAPE GFAR & SHAFT THRUST BEARING wed. CRANK BASE (L) “ss \ CRANK BASE (R) MECHA BASE “ N SPUR GEAR. mm PAN HD SEMUTH SCREW (w) M3X6 PAN HD SEMUTH SCREW (WwW) SELF LOCKING NU _ maxi4 PLAIN WASHER 6M ——_o_ ~ 6 me 6M CRANK son & CSINK HD SCREW “<p / M4 x20 JOINT BAR PLAIN WASHER 5M ~~ on fig 4 4 7 PLAIN WASHER 5M Oar WASHER 4 BLOCK SELF Loon eat NUT U M4. WEIGHT SHAFT fig 5 10 A START BUTTON HOW TO REPLACE THE GUN ASSEMBLY STEP 1 Remove the connectors of both 6 P and 9 P. STEP 2 Remove the self locking nut M12, Spring washer 12M, Plain washer 12M, and Cam B from bottom of the Main shaft. (Refer to Drawing #1) STEP 3 Gun assembly can now be removed from the control panel by lifting up and out. STEP 4 The installation of the new Gun assembly can now take place by reversing steps 1 through 3. When installing, make sure the Main shaft of Gun assembly is carefully put into Gun base. The Bush pressed into Gun base assembly (B) may be taken off, which means Gun assembly will not be firmly fixed. (Refer to Drawing #2) STEP 5 If you need to change the Gun base assembly (B), refer to Drawing #3. FIG 3.GUN BASE ASSEMBLY (B) FIG 1.GUN ASSEMBLY LOCKING PARTS FIG 2.PRESS FITTED OILES BUSH LOCKING PARTS CARRIAGE OILES BUSH ~. BOLT \ (UP BASE SIDE) UP BASE ~ ~ ae we Ko UNDER BASE CONTROL OILES BUSH (UNDER BASE SIDE) PANEL UNDER BASE /}--12V 2t- +12V HLaVa GNY TRIGGER 1 NOY, TART | | L3xION LAWLS Y999] YL S2 S2 SENSOR P.C.BOARD ASSY M2) 31415) 6| 7/89 (-) YOLOW Azlit L—_@Gng +) YOLOW AZgl- 121 3}41516 LNO YOSNAS GUN ASSY WIRING DIAGRAM KBPC602 G1 pev EST +/3V “KY J2-/ - od 4700 a A QNDS5-G FUSE 2 J2-3 . ~ IN4004x4 (J y— ye. YD D2 4% D4 — + _ D3 D/ I, n C3 lo + CE ~ ey HE, oe ; Die 3% 10K Dasv © | 10) O_joy ~ : 2 719 12 {3 ~ (52-6) O L[ 3a _| | 9s O FUSE | ~|[- nw +05 RaPwn — ~N W POTD oxaqoanoo00 a <s) Cl -C}# 2S—-Cr- —CFS 2 O 4Nt am; ee) Agngoa xoa FUSE2 23 O 0.5 A © AUX POWER SUPPLY SCHEMATIC DIAGRAM =? = oa S ° 4 diodif z . 2 S g g RP zDiz QD 4D _ ~~ TLOTLS Sm BR S Wy o Titles TE u acy ez ws mm Nn —-—___- —_, elols [wl] be [eofo]es o> Fs Tu Js [=] REBRERE ER ELF] a i} a L N TTI 6GNOS t = a | S | 1 ROCKET—|=| -) 5 eS gy = I 1 SOUND VR. x = T x } S » > ~Y f 3 On n m7 = q GW TT) OSTART—18} + >) FS } © TRIGGER] t ma) | t & | | SERVICE SW B ba) wD =| | S fe] { > Le + B Sg t =] COIN-SG; | IN] aa h-——+ SER VICES) L_jep co sw SGin Ss | re | S| | | SOUND (+)—ho| + | SOUND (-)—Pe| t Smale ad | r—|___LAMP COIN METER | t S| <6) VIDEO (GND) 44\}—_===+4 ——— = — EARTH w=] VIDEO (BLUE) —{) t | VIDEO (SYNC) —oo| + + VIDEO (RED) —] | — | VIDEO (GREEN) = | COIN METER H | I | | | L—- SYNC _ Nv ~o tlev—= a] 3 EARTH—{~ + Pe | ~ GND t f ort = | | =| = | Ee t+-GNno = So bh on] SENSOR—[=}- == = 4 SSL CREEW aa 9 _ H Ss == noTOR w BT RE® S < GND - + 2v ot MOTOR (~) = ; NX] SW IN EARTH SW IN—W VIDEO (AC 115M VIDEO (AC 15V)—4 Sw QUT—% F. 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LAMP SENSOR 5 |-_— t | 9}-— SW OUT a | | SGEES8S % [6 | | | goog & LF | = | cite a n 4 ~ Ss _ uy > [3 | | isoa + a 9S 2 LJ | | ” = <x 9 ce ee ae ae eS oe re 26 [s|4¢[3l2[/ 2 = rye Qa LK | | t = = 0 | | t v avs L S L T + ~ “ nm | ' o LM | | | at 142 | | Foon} LN | | | Lt | 2 [43 uSY ~ IP | | | © a 4 | | LR | | | Gq | eh ———— 7} SENSOR OUT LS | | + 2r—-— lev 16 | | | SE—MOTOR (-) Tr | | L+—+—/4g--GNDd +5V 7] + SE +/2V ie | 6 L--MOTOR (+) 1/8 | + LV | | BS) ST | | GUL plalplslclelolsle [ele Tolelslol sl slolelielelu lal lala ls] sUslralulal (alm eolx Tay del HU Te lalsle Tele pell2in ML/L21314IM ieee pio l Gute Th] : ogoge EB Fe 2&2 3 o = 228s Seg ef Eg4nye Fe 9 ws 9 ER S z= lb wWONGe xe ov FRC 30P eeogo ow 2 w 5 ££ a a) + ino on Re & ww ado Ss exe G&G e + + SEs} QADARA © uy r= S SS555 S ° MAIN P.C. BOARD ASSY \rarro/ TAITO AMERICA CORPORATION 660 S. Wheeling Road, Wheeling, IL 60090 Telephone (312) 520-9280 Telex 253290