Firearms

Manual / Guide · 2003

Namco Time Crisis 3 SD — Operation Manual

Read the PDF ↗

Namco's last optical gun, with the lens fire-hazard warning. Downsampled to 150 dpi from a 66 MB scan.

Author
Namco America
Year
2003
Type
Manual / Guide
Credit
Namco America. Copy via the Internet Archive (item 'time-crisis-3-sd')
  • time crisis 3
  • arcade
  • optical gun
  • lens

← Back to the Reference Library

Namco Time Crisis 3 SD — Operation Manual

namCD~ Time Crisis 3 SO OPERATION MANUAL The actual product you have received may differ slightly from the illustration . .....-----~WARNING • • To ensure safe operation of the product, be sure to read this Operation Manual before use. Keep this Operation Manual in a safe place for quick access. NAMCD AMERICA Important Read PRECAUTIONS and INSTALLATION Sections before operating game RF Notice Note: This equipment uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. Operation of this equipment in a residential area is likely to cause harmful interference in which case the user will be required to correct the interference at his own expense. Copyright 2003 NAMCO AMERICA INC. - All rights reserved No part of this publication may be reproduced by any mechanical photographic, or electronic process, or in the form of a phonographic recording, nor may it be stored in a retrieval system, transmitted, or otherwise copied for public or private use, without permission from NAMCO AMERICA INC. INTRODUCTION Thank you for purchasing the "Time. Crisis 3 SD" game machine (hereafter referred to as the "machine"). This operation manual describes: • How to install, operate, relocate, transport, maintain and discard the machine safely and properly • How to operate the machine correctly and make full use of its features • How to ensure safety of players and bystanders Inquiries concerning the machine and repairs • For further information about the machine and repairs, please contact your distributor. is a term to describe a copyright protection technology created by Sony Group. The ML\GICG.L\.TE mark does not necessarily guarantee compatibility with other products bearing the ML\GICG.L\.TE trademark. M.L\.GICGL\TE ML\GlcGL\TE is a trademark of Sony Corporation. The DVD-ROM supplied with the machine must not be copied, converted, distributed publicly, or used for purposes other than the operation of the machine. The contents of the DVD-ROM are protected by copyright laws. Infringement of copyright laws may be subject to criminal penalties. Do not use the supplied DVD-ROM with other product models or other media formats. Doing so may result in machine failure. CONTENTS INTRODUCTION 1. SAFETY PRECAUTIONS - Be sure to read these instructions to ensure safety - ••......•.••..•.•.•••.•.•••••••••••.••.•. 1 1-1 Magnitudes of risk 1 1-2 1-3 Definition of the term "technician" Top-priority safety precautions 1 2 1-4 Description of warning labels attached to the machine 3 CONTENTS 4 2. SPECIFICATIONS 7 3. CHECKING THE PACKAGE CONTENTS ...................•........................................................................ 9 4. OVERALL CONSTRUCTION (Components and Their Names) 11 5. INSTALLATION 12 5-1 Installation conditions 5-1-1 Locations to avoid 5-1-2 Play zone of installed machine 5-2 Required dimensions of carry-in passage (such as doors and corridors) 5-3 Assembly 5-3-1 Installing the Signboard Assy - To be conducted by a technician only - 5-3-2 Adjusting the level adjusters 5-3-3 Connecting the Cabinet Assy to Control Assy - To be conducted by a technician only - 12 13 14 15 15 16 17 5-3-4 Installing the Pedal Assys - To be conducted by a technician only Connecting the power cord and the ground (1) With a 3-pin service outlet 5-5 Removing and reinstalling the rear panels - To be conducted by a technician only - 18 20 20 21 5-6 5-7 22 23 5-4 Switching on the power Inserting the DVD-ROM and DONGLE 6. MOVING AND TRANSPORTING 25 6-1 Moving (on the floor) 26 6-2 Transporting 6-2-1 Manual transport (carrying up or down the stairs, etc.) 26 26 6-2-2 Loading on or unloading from a vehicle 26 6-2-3 Trucking 27 7. OPERATION 7-1 7-2 4 12 28 Pre-service check 7-1-1 External check 29 29 7-1-2 Operation check How to play (1) Operation 29 30 30 (2) Mode 30 CONTENTS (3) Game rules 7-3 Adjustment 7-3-1 Adjustment switches (a) Service switch (red) 30 31 31 31 (b) Test switch 31 (c) Select switch (d) Enter switch 31 31 7-4 7-5 (e) Degauss switch Test mode 7-4-1 Description of the MENU screen 31 32 32 7-4-2 7-4-3 34 35 Setting the game pricing and free play (COIN OPTIONS) Setting the game options (GAME OPTIONS) 7-4-4 I/O tests for switches (110 TEST) 36 7-4-5 Monitor test (MONITOR TEST) 40 7-4-6 Sound test (SOUND TEST) 41 7-4-7 7-4-8 Displaying and initializing game data (BOOKKEEPING) Others (OTHERS) 42 43 7-4-9 Setting the gun sight (GUN INITIALIZE) 44 Cleaning 7-5-1 Cleaning the Gun Assy lenses 8. MAINTENANCE 8-1 8-2 8-3 47 47 48 Maintenance and inspection 8-1-1 Inspection items (1) Inspection of the level adjusters 48 48 48 (2) Inspection of the power plug (3) Inspection of bolts for tightness 8-1-2 Maintenance items - To be conducted by a technician only (1) Greasing the Pedal Assy plungers (2) Checking the Pedal Assy plungers for wear 48 48 49 49 51 Troubleshooting 8-2-1 General - To be conducted by a technician only - 52 52 8-2-2 8-2-3 8-2-4 Cabinet Assy - To be conducted by a technician only Signboard Assy - To be conducted by a technician only Gun Tower Assy - To be conducted by a technician only - 53 53 53 8-2-5 8-2-6 Pedal Assys - To be conducted by a technician only Gun Assys - To be conducted by a technician only - 54 54 Disassembly, reassembling and replacing the Assys and parts 8-3-1 Cabinet Assy - To be conducted by a technician only (1) Removing and reinstalling the monitor bezel.. 55 55 55 8-3-2 8-3-3 (2) Removing and reinstalling the rack base (3) Replacing the pBASS AMP PC board (4) Replacing the Rack Assy 56 57 58 Marquee Assy - To be conducted by a technician only - 59 (1) Replacing the fluorescent lamp 59 Gun Tower Assys - To be conducted by a technician only - 60 (1) Removing and reinstalling the control panel (2) Replacing the cold cathode tube 60 61 5 CONTENTS (3) Replacing the Inverter PC board 63 8-3-4 Gun Assys - To be conducted by a technician only (1) Replacing the Gun Assy (2) Opening the gun slide 64 64 65 (3) Opening the gun cover (4) Replacing the solenoid 66 67 (5) Replacing the microswitch (6) Replacing the tube 8-3-5 Pedal Assys - To be conducted by a technician only - 67 69 70 (1) Replacing the microswitch (2) Replacing the plunger 9. DISCARDING THE MACHINE 72 10. PARTS LIST 74 10-1 10-2 10-3 Monitor Base Assy Marquee Assy Rack Assy 74 76 77 10-4 Coin & Gun Tower Assy 78 10-5 Gun Assy 10-6 Pedal Assy 11. WIRING DIAGRAM 6 70 71 80 : 82 2. SPECIFICATIONS (1) Rated power supply: 110 VAC (60 Hz) (2) Maximum power consumption: 368W (3) Maximum current consumption: 4.5A (4) Coin box capacity: Approx. $1350 in US quarters (5) Display: 27 -inch color monitor CGA x 2 units (6) Dimensions: G) As installed: 62 (W) x 66 (D) x 87(H) in 66 en When divided: Front Assy 62 62 (W) x 29 (D) x 62 (H) in .t 1/1 jfj .D. 0 °Do o 0 0 00 o 0 'M1r II 29 1!'~ 62 7 2. SPECIFICATIONS Signboard Assy 60 (W) x 13 (0) x 18.5 (H) in I. .1 60 47 (W) x 24.5 (0) x 46 (H) in Control Assy • • 47 24.5 Pedal Assy 10 (W) x 10(0) x 6 (H) in 10 .-- o ,. 10 @ [ o ~ ~ (7) Weight: As installed: When divided: Front Assy Signboard Assy Control Assy Pedal Assy CD CV 8 750lbs 530 Ibs 531bs 121 Ibs 131bs x 2 units --_ ..•.. --- @ I ~ ~ 3. CHECKING THE PACKAGE CONTENTS The product package contains the following parts when shipped. ~:_ • Make sure all the parts shown below are included in the product package. • If parts are missing, contact your distributor. < Cabinet Assy Marquee Assy Packed with Gun Towers Foot pedals will be packed in their own box, with brackets attached. 9 3. CHECKING THE PACKAGE CONTENTS • Accessory list No. Specification Name Qty "Time Crisis 3 SO" Operation Manual (this manual) 2 Coin mech door key Inside coin return chute 3 Coin box key Hanging on coin mech wire hook 2 2 .~ 4 Torx wrench, T-25, T-27 T-25, T-27 .. ~, ... ~ 10 3 5 Pedal BK (A) Will ship installed on pedal 2 6 Pedal BK (8) Will ship installed on pedal 2 7 DVD-ROM 8 Socket Hd bolt M5 x 12 Will ship installed on pedal. 9 Socket Hd bolt 1/4-20x1/2"* For pedal installation, Bracket to Base 10 Hex Hd cap screw 5/16 x 1" Joint Assy to Control ASsy 8 11 Hex Hd cap screw 5/16 x 1-3/4" Joint Assy to Monitor Cab 8 12 Torx bolt 10-24 x 1 For installation of Marquee 4 13 Power cord 14 Dongle 2 15 Flat Washer, #10 4 16 Flat Washer 5/16 8 ® 2 " 8 '~ 8 4. OVERALL CONSTRUCTION (Components and Their Names) Gun Assys ..---r- 1/ Cabinet Assy Gun Tower (L) Assy (Control Assy) Gun Tower (R) Assy (Control Assy) Coin Box Assy (Control Assy) ~tt----t--tf----I- Coin Box Assy (Control Assy) PCB Racks AC Plate or Cord Box Assy 11 5. INSTALLATION • Installthe machineacco~ ~~B~L~~and proceduresIn this Operation Manual. Failure to follow the specified procedures may result in a fire, electric shock, injury, or equipment malfunction. • Insert the power plug securely into the service outlet. Poor contact may cause overheating that can lead to a fire or burns. • Install the machine securely to the floor by using the level adjusters. Unstable machine installation can result in accidents or injury. (See P. 16 "5-3-2 Adjusting the level adjusters.") 5·1 Installation conditions 5·1·1 Locations to avoid &WARNING • This machine is designed for indoor use. Never install the machine outdoors or at any of the following locations: • Locations exposed to direct sunlight • Locations exposed to rain or water leakage • Damp places • Dusty places • Close to heating devices • Hot places • Extremely cold places • Places where condensation may occur due to temperature differences • Places where the machine may become an obstruction in emergencies (such as emergency exits) and places where fire extinguisher or similar equipment is installed • Unstable places or locations subject to vibration • Do not install the machine at a location where bright light sources such as incandescent light and sunlight or bright flashing light shine directly onto the monitors, since they disallow the sensors from detecting the gun positions. 12 5. INSTALLATION 5·1·2 Play zone of installed machine ~WARNING • Set a play zone as illustrated in the diagram below to prevent contact between players and observers or passersby. • A ceiling height of at least 8 ft is required. • To facilitate maintenance work, provide a space of at least 20 in on the back side of the machine and from other equipment. 8 1/2 ft or more 20 in or more 20 in or more ~ o E o .;:: co ~ o E o .;:: C') 13 5. INSTALLATION 5-2 Required dimensions of carry-in passage (such as doors and corridors) (L) • Front Assy 62 (W) X 29 (0) X 67 (H) in • Signboard Assy 60 (W) X 13 (0) x 18.5 (H) in Weight: 53 Ibs • Control Assy 47 (W) x 21 (0) x 46 (H) in Weight: 121 Ibs • Pedal Assy 10 (W) x 10 (0) x6 (H) in Weight: 13 Ibs Front Assy Weight: 530 Ibs (R) // // Control Assy Signboard ASsy -: 14 5. INSTALLATION 5·3 Assembly 5·3·1 Installing the Signboard Assy . To be conducted by a technician only - ~WARNING • The signboard unit weighs approximately 55 lb. It should be installed by at least two persons in an ample work space in order to prevent accidents . •• Position the Signboard Assy on the Cabinet Assy, and engage it with the signboard hooks. II Install the Signboard Assy using four supplied Torx bolts (10-24 x 1"). II Connect the connector . •• To disassemble, follow the above procedure in reverse. 15 5. INSTALLATION 5·3·2 Adjusting the level adjusters and connecting the monitor cabinets to the joint assemblies. mi. · •• Do not install the machine at a location where bright light sources such as incandescent light and sunlight or bright flashing light shine directly onto the monitors, since they disallow the sensors from detecting the gun positions. After setting up the Assys in accordance with the directions in "5-1 Installation conditions" on page 12, and lower the level adjusters (2 locations) so that the casters are raised approximately 1/4" above the floor (casters should be able to rotate freely). II Install the eight supplied hex head cap screws (5/16-18 x 1-3/4") onto the front panels of the monitor (L) and (R) cabinets temporarily by leaving a 1/4" space between the front panel surface and the flange of each bolt. Remove the joint cover from the joint assembly. Place the joint assy onto the four bolts and tighten the bolts. Monitor (L) and (R) Assys, front side Monitor Assy ~ 16 I I I I Approx. 1/4" Hex hd bolt (5/16-18 x 1-314) 5. INSTALLATION . 5·3·3 Connecting the Control Assy to Joint Assy •• Adjust the level adjusters of the Control Assy so that it is at the same height as the Joint Assy. II Bring the Control Assy close to the Joint Assy. Connect the connectors, and install the Control Assy using eight hex hd bolts (5/16-18 x 1-3/4). II To disassemble, follow the above procedure in reverse. 1/ o Control Assy 17 5. INSTALLATION 5·3·4 Installing the Pedal Assys • To be conducted by a technician only- •• The Pedal Assemblies are packed in a box. install the pedal brackets (A) and (8) to the Control Assy with four II Temporarily flange socket bolts (1/4-20 x 1/2"). ____ Flange socket bolt (1/4-20 x 112") 18 Pedal bracket (8) Control Assy 5. INSTALLATION . Connect the connector, and temporarily install the Pedal Assy with four flange socket II bolts (M5 x 12) . •• Push down the Pedal Assy so that it contacts the floor, then tighten the eight flange socket bolts securely. (Make sure that there is no space between the Pedal Assy and floor.) ~Control Assy II Install the Pedal Assy on the other side. II To disassemble, follow the above procedure in reverse. 19 5. INSTALLATION 5·4 Connecting the power cord and the ground ~WARNING Be sure to ground the machine using the following method. Failure to connect the ground conductor may cause an electric shock in the event of electric leakage. (1) Connect the ground conductor by using the 3-pin plug. (1) With a 3-pin service outlet Simply insert the power plug. 0 ij o 3-pin service outlet 20 5. INSTALLATION 5·5 Removing and reinstalling the rear panels • To be conducted by a technician only- ~WARNING • To protect service staff and other people from an electric shock, accident and injury, and to prevent damage to electrical circuitry of the machine, always turn off the power switch before initiating the described task. •• Remove the four screws, and unlock the lock located at the center of the rear panel using the provided key. Screw Rear panel II Open the rear panel on the other side. II To reinstall, follow the above procedure in reverse. 21 5. INSTALLATION 5·6 Switching on the power •• After completing the procedures described in "5-3 Assembly" on page 15 and "5-4 Connecting the power cord and the ground" on page 22, turn on the power switch of the machine. Cord Box Assy Power switch ONr l~ OFFC c ;c © ~ Power cord 22 5. INSTALLATION 5·7 Inserting the DVD·ROM and DONGLE ~WARNING • The DVD-ROM must be inserted with the power switch turned on. To prevent electric shock, accident and injury, do not touch sections other than those specified in the work procedures. ~...".'' ~ .. .. • The supplied DVD-ROM is designed exclusively for this product. Never use the provided DVD-ROM in another product model. Also, do not insert a DVD-ROMthat is not designed for this product. Failure to observe this caution can result in machine malfunctions. • Be careful of the tray as it automatically closes after about ten seconds . '.'.' •• After checking that the power switch is turned off, detach the rear panel. (See P. 21 "5-5 Removing and reinstalling the rear panels.") the Dongle Cover and insert the DONGLE into the plug on the left. II Remove Replace the Dongle Cover. II Turn on the power switch. (See P. 22 "5-6 Switching on the power.") When the access lamp starts flashing after about 30 seconds, press the Eject button of the DVD-ROM drive to eject the tray. Access lamp 23 5. INSTALLATION the label side (printed surface) of the DVD-ROM facing up, set the DVD-ROM II With disc on the tray. II Press the Eject button of the DVD-ROM drive to retract the tray. II Turn off the power switch. (See P. 22 "5-6 Switching on the power.") Reinstall the rear panel. (See P. 21 "5-5 Removing and reinstalling the rear panII els.") the procedure to install the DVD-ROM in the other DVD-ROM drive, and II Repeat Dongle into the other PCB Rack. • Turn off the power switch, wait for more than 10 seconds, and then turn on the power switch again to commence operation. (See P. 22 "5·6 Switching on the power.") ---,, 24 6. MOVING AND TRANSPORTING &WARNING • Do not leave the machine on a slope; otherwise, the machine may topple or cause unforeseen accidents. 6·1 Moving (on the floor) • Always detach the Pedal Assys when moving the machine. (See P. 18 "53-4 Installing the Pedal Assys.") • Always fully retract the level adjusters of the Front Assy when moving the machine even over a short distance. (See P. 16 "5-3-2 Adjusting the level adjusters.") (Do not adjust the level adjusters of the Control Assy.) • The overall height of the machine is approximately 87 inches. Check the heights of access doors before moving. (When removing the Signboard Assy, refer to P. 15 "5-3-1 Installing the Signboard Assy.") • To prevent machine damage, carefully move the machine. • Do not drop the Gun Assys. • Be careful not to get the tubes of the Gun Assys caught when moving. Moving the Control Assy. 25 6. MOVING AND TRANSPORTING 6·2 Transporting 6·2·1 Manual transport (carrying up or down the stairs, etc.) &WARNING • When moving the machine, always separate the Front Assy, Signboard Assy, Control Assy, and Pedal Assys. Failure to divide the machine before carrying may cause unforeseen accidents or injury. (See P. 15 "5·3 Assembly.") • Manual carrying must always be conducted by the appropriate number of people specified below. Any attempt to carry components by an insufficient number of people may result in accidents or injury. • Cabinet Assy (530 Ib) : 10 persons or more • Signboard Assy (53Ib) : 2 persons or more • Control Assy (121Ib) : 3 persons or more • • Handle the machine with care to prevent damage. Be sure to fully retract the level adjusters of the Front Assy. (See P. 16 "5·3·2 Adjusting the level adjusters.") (Do not adjust the level adjusters of the Control ASsy.) • Do not drop the Gun Assys. • Be careful not to get the tubes of the Gun Assys caught when moving. 6·2·2 Loading on or unloading from a vehicle &WARNING • When moving the machine, always separate the Cabinet Assy, Signboard Assy, Control Assy, and Pedal Assys. (See P. 15 "5·3 Assembly.") • When using a forklift to move or transport the Cabinet Assy, always lift at the position marked with fork position sticker. Positioning forks at other locations can cause the unit to topple and cause unexpected accidents. • Do not use a forklift to transport the Control Assy since it is not designed to be lifted by a forklift. Using a forklift to move or transport the Control Assy can cause the unit to fall and result in unexpected accidents. • Manual carrying must always be conducted by the appropriate number of people specified below. An attempt to carry components by an insufficient number of people may result in accidents or injury. (See P. 26 "6·2·1 Manual transport (carrying up or down the stairs, etc.).") • Front Assy (530 Ib) : 10 persons or more : 2 persons or more • Signboard Assy (53 Ib) • Control Assy (121Ib) : 3 persons or more 26 6. MOVING AND TRANSPORTING • Handle the machine with care to prevent damage. • Be sure to fully retract the level adjusters of the Front ASsy. (See P. 16 "5·3·2 Adjusting the level adjusters.") (Do not adjust the level adjusters of the Control Assy.) • Do not subject components to shock when lowering the machine from a higher position. • Do not drop the Gun Assys. • Be careful not to get the tubes of the Gun Assys caught when moving. 6·2·3 Trucking ~WARNING • When transporting the machine on a vehicle, secure the machine to prevent it from moving due to acceleration or deceleration of the vehicle. Failure to secure the machine may result in accidents. 27 7. OPERATION ~WARNING • Should any problem occur, turn off the power switch immediately and stop operating the machine. Then, unplug the power cord. Operating the machine without correcting a problem may cause a fire or accident. • Dust accumulated on the power plug may cause a fire. Check the power plug regularly and remove dust. • Insert the power cord into the service outlet securely. Poor contact may cause overheating that can lead to a fire or burns. • Before operating the machine, check to make sure that the machine has been installed according to the instructions in this Operation Manual (see P.12 "5. INSTALLATION"). If installed improperly, the machine can cause a fire, electric shock, injury or malfunction. • The warning labels describe important precautions. Observe the following . • To make sure that the warning labels attached to the machine are easily legible, install the machine at a proper location with ample illumination and keep the labels clean at all times. Also, make sure that the labels are not hidden behind another game machine or other objects. • Do not remove or alter the warning labels. • If warning labels become dirty or damaged, replace them with new labels. To order warning labels, contact your distributor. 28 7. OPERATION 7-1 Pre-service check Check the items described below before commencing operation. If any-problem is found, take appropriate action by referring to P. 52 "8-2 Troubleshooting." 7·1·1 External check LtWARNING • Check the points listed below before operating the machine. These inspections are essential for prevention of accidents and injury. • Are all warning labels legible? (See P. 3 "1·4 Description of warning labels attached to the machine.") • Are all the level adjusters adjusted properly? (See P. 16 "5·3-2 Adjusting the level adjusters.") • Is there sufficient space for the play zone? (See P. 12 "5·1 Installation conditions. ") • Are both ends of the gun tubes secured in place? Are they free of damage? • Are the gun screws securely tightened? • Is the Cabinet Assy connected securely to the Joint Assy and Control Assy? • Are the Pedal Assys installed securely to the Control Assy? • Is the Signboard Assy securely installed to the Cabinet Assy? 7·1·2 Operation check • Turn on the power switch, and check the following items. (See P. 22 "5·6 Switching on the power.") •• Check the sound. (Is sound audible from all speakers?) Check the fluorescent lamp. (Is the fluorescent lamp in the Signboard Assy illumiII nated?) Check the cold cathode tubes. (Are the cold cathode tubes illuminated in the Gun II Tower Assys?) II Check the displayed images. (Db the monitors display images properly?) • To check the following items, press the Service switch and play the game. (See P. 31 "7·3·1 Adjustment switches.") the guns for proper operation. II *Check Also, check the gun sight adjustments. (See P. 44 "7-4-9 Setting the gun sight (GUN INITIALIZE).") II Check the pedals for proper operation. ~ • Do not install the machine at a location where bright light sources such as incandescent light and sunlight or bright flashing light shine directly onto the monitors, since they disallow the sensors from detecting the gun positions. 29 7. OPERATION 7·2 How to play By using the pedal, the player can hide behind an item to dodge shots from enemies and move out from behind an item to shoot enemies. (1) Operation 1. Press the pedal - Attack mode: The player can shoot the gun, and can also be shot. 2. Release the pedal - Hide mode: The player hides behind an item. Enemies' shots cannot reach the player. Releasing the pedal also reload the hand gun. (2) Mode 1. Link play mode: Two players can play in a cooperative mode. The second player can join in the middle of a game. 2. Sole play mode: One player can play at a time. Another player cannot join in the middle of a game. * The mode can be selected on the Mode Select screen that appears immediately after coins are inserted. (3) Game rules 1. The player loses one "life" when shot by an enemy. When the time limit reaches zero, the player loses one "life." The time limit extends when the player destroys all the enemies in front of him/ her, or receives attacks from enemies.The game ends when the player has no "life." 2. The player's performance level is indicated by the score display. The higher the score, the better the performance. 3. There are four types of weapons. The number of ammunitions is limited in all weapons except the hand gun. When the ammunitions run out, the weapon cannot be used. By hitting certain enemy characters, ammunition replenishing items appear on the screen. The demonstration scene inserted between game segments can be skipped by shooting toward the screen. 30 7. OPERATION 7·3 Adjustment 7·3·1 Adjustment switches Open the service door of the Coin Box Assy to locate the adjustment switches. Service door ,--------~l /---------i /~~ l::;;~~: - l~ i ~ c.,,:,.:),,~ 1 I ~L__~ __ ----- ,.-.(:1) .J \ !i'i"""19iI I PlJSHBlJTTONSW.MOM.(RED) ~,-+-l-- fERVIC~ 1' 11 - TOGGLESW. MOM.(BlK) :OEGAUSS! .I.A\ ~ \~-------+-PUSHBUTTON L' J E_NTER SW. MOM.(BlK) /,10" 8;1 + 'U----t-MINI-TOGGLE (a) (e) (d) ( C) SW. SPDT (ONiOFFJON) ! ( TEST Ell 1 mGG,,,w,,~,~",(b) i Ell !K~i~~o-~m ----+--COIN COUNTER Service Panel Coin Box ASsy ... (a) Service switch (red) Press this switch to increase the credit count without activating the coin counter. (b) Test switch Set this switch to ON to activate the test mode. The test mode is used to change parameters such as the game pricing, and conduct various tests. (See P. 32 "7-4 Test mode.") (c) Select switch Flick this switch up or down to select an item in the test mode. (d) Enter switch Press this switch to enter/execute the item selected with the Select switch. (e) Degauss switch Press this switch to demagnetize the monitor when the screen image become distorted by the earth's magnetism due to machine layout or building condition. • Press the Service switch slowly and firmly. It may not operate if it pressed quickly. 31 7. OPERATION 7·4 Test mode 7·4·1 Description of the MENU screen •• Unlock the service door with the supplied key, and set the Test switch to ON to activate the test mode. The MENU screen appears. • When two players are playing the game in the link play mode, setting the Test switch on one side to ON returns the other unit (Test switch not set to ON) to the beginning of the current game area, and initializes the game conditions (score, weapon, number of ammunitions, number of lives) . •• • • MENU COIN OPTIONS GAME OPTIONS 1/0 TEST MONITOR TEST SOUND TEST BOOKKEEPING OTHERS ..••.•. ------if- •• LINK MALFUNCTION 123 GAME DIFFICULTY LJR:NOT THE SAME Sets the game pricing. Sets the game options. Tests the switches and solenoid. Adjusts the monitor. Adjusts the speaker volume and others. Displays the Bookkeeping data. Tests the PCB and initializes the backup memory, etc. (a)} No indication shown when (b) the machine is nor mal. • The Internal battery011s osao, }_.--+--(C) • The Internal battery02 IS oeao. SELECT SW:CHOOSE ENTER SW:ENTER MENU screen Flick the Select switch up or down to select an item. II The selected item flashes. II Press the Enter switch to confirm the selection . •• After adjustment is completed, select "EXIT" and press the Enter switch. The display returns to the MENU screen. all adjustments are completed, set the Test switch to OFF. The display returns II After to the game screen. • When there are machine problems or abnormalities, error messages are displayed at sections (a), (b) and (c). (a) Error indications related to Link play • An error message appears when there is an abnormality in the Link play function. When an error message is displayed, the game does not operate properly. The number shown at the right of the message indicates the error type. • Numbers "1" and "2" indicate faults in a board (Game PC board board). (See P. 58 "8-3-1 (4) Replacing the Rack Assy.") When any of these error numbers is shown, contact your dealer. • Number "3" indicates that the software versions of the right and left units do not match. When this number appears, contact your dealer. 32 7. OPERATION (b) Error indication related to difficulty level setting • This error message is displayed when the DIFFICULTY levels in the right and left units do not match in the test mode. When the error message is displayed, the game does not operate properly. Activate the GAME OPTIONS mode, and set the same difficulty level in the right and left units. (c) Error indication for no internal battery power • When this message is displayed, turn off the power switch and wait for about 10 minutes. Then, turn on the power switch again and check to see if the MENU screen in the test mode displays the same error message. If the error indication appears even after repeating the above process two or three times, the remaining power of the internal battery may be too low or the battery may be faulty. 33 7. OPERATION 7·4·2 Setting the game pricing and free play (COIN OPTIONS) The COIN OPTIONS screen is used to set the game pricing and free play . •• Select "COIN OPTIONS" on the MENU screen and press the Enter switch. The COIN OPTIONS screen appears. COIN OPTIONS [DEFAULT IN GREEN] GAME COST.. CONTINUE COST· 2- COIN(S) - 1 - CREDIT • 1· COIN(S)· 1· CREDIT • FREE PLAY" NO (a) (b) ----11--- (c) EXIT SELECT SW:CHOOSE ENTER SW:ENTER COIN OPTIONS screen COIN OPTIONS settings table Option Description Default (a) GAME pricing Number of coins required for one game play (1 coin to 9 coins) 2 (b) CONTINUE game pricing *1 Number of coins required for one Continue play (1 coin to 9 coins) 1 (c) FREE PLAY pricing *2 NO (No free play) YES (Free play) NO *1 The CONTINUE game pricing cannot be set higher than the GAME pricing setting. When increasing the GAME pricing and CONTINUE game pricing, increase the GAME pricing setting first. *2 When the FREE PLAY setting is set to YES, pressing the pedal starts the game. II Using the Select switch, choose an item to be changed. The selected item flashes. II Press the Enter switch to confirm the item selection. •• After confirming the item selection, use the Select switch to make a Change. D After changing the setting, press the Enter switch to return to the item selection screen. II Select "EXIT" and press the Enter switch to return to the MENU screen. 34 7. OPERATION 7·4·3 Setting the game options (GAME OPTIONS) The GAME OPTIONS screen is used to set game options . •• Select "GAME OPTIONS" on the MENU screen and press the Enter switch. The GAME OPTIONS screen appears. GAME OPTIONS [DEFAULT IN GREEN] LINK. :ON 2 LINK AS. : l' (LEFT) • • • • .. } +-. ---If------ 4 PLAYER'S LIFE' DIFFICULTY· HIT-COLOR' HI-SCORE INIT· C(MEDIUM) RED ---+--~ NO YES (a) (b) (c) (d) (e) EXIT SELECT SW:CHOOSE ENTER SW:ENTER GAME OPTIONS screen GAME OPTIONS settings table Option Description Default (a) Link status indication (See P. 36 "7-4-4 I/O tests for switches (I/O TEST).") (b) Player's LIFE setting Number of player's lives at start of game 1 to 9 (c) DIFFICULTY level setting A (Very easy) B (Easy) C (Medium) D (Hard) E (Very hard) C (Medium) (d) HIT COLOR setting Red/green Red (e) HIGH SCORE Initialization To clear high score data stored in memory and restore default settings, select "YES" and press Enter switch. 4 II Using the Select switch, choose an item to be changed. The selected option flashes. II Press the Enter switch to finalize the item selection . •• After confirming the item selection, use the Select switch to make a change. After changing the setting, press the Enter switch to return to the item selection II screen. II Select "EXIT" and press the Enter switch to return to the MENU screen. * If the (c) DIFFICULTY level settings for the right and left units do not match in the test mode, the game does not operate properly. Be sure to set the same DIFFICULTY level for the right and left units in the test mode. 35 7. OPERATION 7·4·4 110tests for switches (110 TEST) The 110TEST screen is used to test the input and output of each switch . •• Select "I/O TEST" on the MENU screen, and press the Enter switch. The 110TEST screen appears. I/O TEST DIp· :1234· UN~ :ON2 UNKAS. : 1. [ON:RED] } (LEFT) -'---+--(b) I/O PCB CHECK GUN INITIAUZE SWITCH TEST SOLENOID TEST (a) --------ii---(c) ---------li---(d) -----i---(e) --------1:--- (I) EXIT SELECT SW:CHOOSE ENTER SW:ENTER I/O TEST screen II Using the Select switch, choose an item to be executed. The selected item flashes. II Press the Enter switch to display the test screen of the selected (flashing) item. II Select "EXIT," and press the Enter switch to return to the MENU screen. (a) DIP switch settings • Indicates the settings of the DIP switches on the Game PC board. Switches indicated by red numbers are set to ON. (All DIP switches are set to OFF before shipment.) • The DIP switches are should be set to OFF for normal operation. (b) Link check • Indicates the communication status. • LINK: Link check table 1 Indication Communication ON2 Normal OFF * Data not received. NG* Unknown data received. status • LINK AS: Link check table 2 Indication 36 Internal setting 1 (LEFT) Left screen as viewed from front 2 (RIGHT) Right screen as viewed from front 7. OPERATION * When "LINK OFF" or "LINK NG" is displayed, the game does not operate properly. If an combination other than that shown in the communication check table 2 is displayed, the game does not operate properly. The board (Game PC board) may be defective. Contact your dealer. • When one unit is under repair and only one Game PC board is used, the machine cannot operate in the Link Play mode. (See P. 30 "7-2 (2) Modes.") (c) 110 PCB CHECK The I/O PCB CHECK screen is used to check the I/O board. • Press the Enter switch to return to the 110 TEST screen. I/O TEST DIP' :1234' LINK' :ON 2 LINK AS' : 1° [ON:RED] (LEFT) I/O PCB CHECK:Conneet OK • narnco Itd.:MIU-I/0;ver2.05;JPN, • GUN-EXTENTION • EXIT SELECT SW:CHOOSE ENTER SW:ENTER I/O PCB CHECK screen (d) GUN INITIALIZE The GUN INITIALIZE screen is used to adjust the gun sight. See P. 44 "7-4-9 Setting the gun sight (GUN INITIALIZE)." (e) SWITCH TEST 37 7. OPERATION The SWITCH TEST screen is used to test the switches. The SWITCH TEST screen indicates the switch conditions. I/O TEST DIP:1234- [ON:RED] LINK:ON 2 LINK AS- : 1(LEFT) SWITH TEST o COINOFF SERVICEON TESTUP SELECTOFF OFF DOWN SELECTOFF ENTERGUN TRIGGEROFF OFF FOOT PEDAL- - ·.•.•--~--(a) • (b) (e) ~) • • (e) (I) ~) • (h) UP SELECT SW + ENTER SW:EXIT SWITCH TEST screen •• When each switch is operated, the corresponding indication changes. II (a) Increments each time the Coin switch is activated. (b) Changes to ON when the Service switch is pressed. (c) The Test switch is ON because the machine is in the Test mode. (d) Changes to ON when the Select switch is flicked up. (e) Changes to ON when the Select switch is flicked down. (n Changes to ON when the Enter switch is pressed. (g) Changes to ON when the trigger of the gun is pulled. (h) Changes to ON when the pedal is depressed. II Press the Enter switch while the Select switch is flicked upward to return to the 1/0 TEST screen. 38 7. OPERATION (f) SOLENOID TEST The SOLENOID TEST screen is used to test the gun blowback mechanism. I/O TEST DIP:1234- [ON:RED] LINK:ON 2 LINK AS- : 1(LEFT) SOLENOID TEST - PULL GUN TRIGGER TO ACTION - EXIT SELECT SW:CHOOSE ENTER SW:ENTER SOLENOID TEST screen •• When the trigger of the gun is pulled, the gun blowback mechanism operates. II Select "EXIT" and press the Enter key to return to the I/O TEST screen. 39 7. OPERATION 7·4·5 Monitor test (MONITOR TEST) The MONITOR TEST screen is used to adjust the monitor settings. •• Select "MONITOR TEST" on the MENU screen, and press the Enter switch. The MONITOR TEST screen appears. MONITOR TEST GRADATION PATTERN --+--(a) CROSSHATCH PATTERN --i--(b) VIEW ANGLE ADJUST ~-i--(C) FULL WHITE ---i-~(d) EXIT SELECT SW:CHOOSE ENTER SW:ENTER MONITOR TEST screen II Using the Select switch, choose an item. The selected item flashes. II Press the Enter switch to display a pattern screen. To exit from the pattern screen, press the Enter switch again. (a) Displays the gradation pattern. (b) Displays the cross-hatching pattern. (c) Displays the adjustment screen. (d) Displays a white screen. II Select "EXIT" and press the Enter switch to return to the MENU screen. 40 7. OPERATION 7·4·6 Sound test (SOUND TEST) The SOUND TEST screen is used to adjust the sound volume and check the stereo sound. •• Select "SOUND TEST" on the MENU screen, and press the Enter switch. The SOUND TEST screen appears. SOUND TEST [DEFAULT IN GREEN] VOLUME GAME [0-15] ATTRACT [0-15] OUTPUT LEVEL LEFT RIGHT REQUEST SONG MESSAGE: EXIT 7 7 100% 100% ...-----i-- (a) -------+--. (b) ----i-- ( ( ( ( ee) ) ) ) ) NO. 000 ---~------l-- (e) (d) (e) SELECT- SW~CHOOSE ENTER SW:ENTER SERVICE- SW~REQUEST- ON/OFF SOUND TEST screen Using the Select switch, choose an item to be changed. II The selected item flashes. Select item (a), (b), (c), or (d), and press the Enter switch. The numeric indication of II the selected item flashes. Flick the Select switch up or down to change the value. SOUND TEST settings table Option Description Default (a) Game sound volume setting 00 (minimum) - 15 (maximum) 7 (b) Attract mode sound volume setting 00 (minimum) - 15 (maximum) 7 (c) RighUleft speaker output level setting 100% (d) Music selection 000 II In the case of item (d), every time the Enter switch is pressed, the adjusting digit changes. Use the Select switch to adjust each digit and set a number. When the Service switch is pressed, the music or sound effect corresponding to the selected number is produced. * Set "000" for no sound, and "001" for a stereo sound test. When "001" is set and the Service switch is pressed, sound is produced from the left speaker, right speaker, and both speakers at the same time, in that order. During this speaker test, "LEFT," "RIGHT," or "CENTER" is displayed at section (e) in accordance with the speaker operation. II Select "EXIT" and press the Enter switch to return to the MENU screen. 41 7. OPERATION 7·4·7 Displaying and initializing game data (BOOKKEEPING) The BOOKKEEPING screen displays various game data. •• Select "BOOKKEEPING" on the MENU screen, and press the Enter switch. The BOOKKEEPING screen appears. II Game data is not erased when the power switch is turned off. To delete data, execute "BOOKKEEPING INITIALIZE" or "BACKUP MEMORY INITIALIZE" on the "OTHERS" screen. II After checking game data, select "EXIT" and press the Enter switch. The display returns to the MENU screen. 42 7. OPERATION 7·4·8 Others (OTHERS) The OTHERS screen is used to initialize the backup memory and others . •• Select "OTHERS" on the MENU screen and press the Enter switch. The OTHERS screen appears. OTHERS [DEFAULT IN GREEN] ROM1·Ver.A· ROM2·Ver.A· CLOCK" 07/07/2001· SIN" 000000-123456 06/20/2001· 08/31/2001· • LANGUAGE'" JPN • CABINET.. LINKED ·CDVD CHECK • BACKUP MEMORY INITILIZE SAT· 21:15:59 WED·21 :15:59 FRI· 23:11:12 ~(a) ~(b) .~(C) I I (d) (e) ---~--(f) I I (g) (h) • EXIT SELECT SW:CHOOSE ENTER SW:ENTER OTHERS s