Manual / Guide · 1993
Lethal Enforcers — Instruction Booklet (Super NES, US)
Justifier setup and troubleshooting, with the gun's specification JE507-S01 (5 V, 15 mA).
- justifier
- lethal enforcers
- snes
- konami
Manual / Guide · 1993
Justifier setup and troubleshooting, with the gun's specification JE507-S01 (5 V, 15 mA).
Konami Game Hint and Tip Line: 1-900-896-HINT (4468) 70¢ per minute charge. Minors must have parental permission before calling Touch-tone phone required. Konami Warranty Services Line: (708) 215-5111 Lethal Enforcers™ is a trademark of Konami (America) Inc. Konami" is a registered trademark of Konami Co.,Ltd. © 1993 Konami (America) Inc. All Rights Reserved Konami (America) Inc. 900 Deerfield Parkway Buffalo Grove, IL 60089-4510 M15014 Printed in the USA SiPhi a iia ENT ota —-” A SPECIAL NOTE: Konami has created Lethal Enforcers for your gaming pleasure. The enclosed game gun is intended to be used only with the Lethal Enforcers game. Do not point it at another human being. Do not alter the gun in any way. Official Sea! of Quality THIS OFFICIAL SEAL 1S YOUR ASSURANCE THAT NINTENDO HAS APPROVED THE QUALITY OF THIS LICENSED BY PRODUCT. ALWAYS LOOK FOR THIS SEAL WHEN BUYING GAMES ANDO Nintendo ACCESSORIES TO ENSURE COMPLETE COMPATIBILITY WITH YOUR SUPER NINTENDO ENTERTAINMENT perder ah choles SYSTEM, ALL NINTENDO PRODUCTS ENTERTAINMENT SYSTEM, SUPER NES AND THE OFFICIAL SEALS ARE REGISTERED TRADEMARKS OF NINTENDO OF AMERICA INC. ©1991 NINTENDO OF AMERICA INC ARE LICENSED BY SALE FOR USE ONLY WITH OTHER AUTHORIZED PRODUCTS BEARING THE OFFICIAL NINTENDO SEAL OF QUALITY. 1. Insert the game pak into the Super NES® Game System. 2. Plug a control pad into control port 1 and plug the special Player-1 game gun which came with Lethal Enforcers into control port 2. 3. Turn on your TV or monitor, then turn on your Super NES, 4. After the Title screen you will automatically enter the “gun adjust” mode. See page 8 for details. Two player setup To play with two guns at the same time, you must buy a Player-2 game gun. (See the offer in the back of this booklet.) You cannot use two Player-1 game guns or two Player-2 game guns. Also, you must use two guns or two controllers—you cannot use one gun and one controller. 1. Plug the Player-2 game gun into the port on the bottom of the Player-1 game gun. Note: Never plug anything else into the port in the bottom of the Player-1 game gun. 2. Both guns can be adjusted at the same time in this version. The Player-1 gun is represented by a blue “bullet hole” and the Player-2 gun is represented by a green “bullet hole”. Aiming with the special game gun for the Super NES. Lethal Enforcers” Page 3 GG “Hit the deck!” You better learn to keep your head down and stay out of the line of fire if you want to get through LeTHAL ENFORCERS from Konami. This Super NES® version is loaded with action! We recommend that you read this manual before you begin playing to experience the full power of the game. Contents Contents Of package ..cc..c.ccsccsseescssseees [tL OCUICEION ceasescessesesarsssvscesossenssennoess Mode settings ..........sse0e How to play .....cscssssesees Arcade Mode rules... Training Mode rules Cautions on use of the game gun ..... 15 Troubleshooting the game gun .... Player-2 gun order form.... Contents of the package The following items are included in the LerHaL ENFORCERS product package. @ Super NES LerHat Enrorcers game pak @ Instruction manual @ Player-1 special game gun Page 4 Lethal Enforcers Justice will be served! Listen up! There is a reason you took this job, right? You think you can make a difference in this city. You want to serve and protect, right? Well, I’ve heard it all before—from the bleeding hearts who toss around the term “reform” like a platter of biscuits to the self-proclaimed vigilantes who think violence fights violence. Let me tell you something, I’ve learned in my years on the force that most criminals are just looking for a free ride. They don’t know the boundaries, so they don’t realize they’ve crossed the line. But there is a small percentage out there who know the rules and just don’t respect ’em. They think the rewards are greater than the risks. They have no fear of consequences—if they get caught they’ll just end up back on the streets in no time. Well, that doesn’t wash on my turf. If you come in here waving guns, you’re going to pay the price for crossing the line. Innocent people are the ones with power here, not the thugs with guns. Lately there has been a lot of action with the so-called organized criminals. I’m not going to allow that. I want you to hit the streets and clean up this town. Go out there and give the citizens of this city the protection they’re entitled too. And do it by the book—I won't tolerate excessive violence. Just round them up and bring them in for the courts to handle. Now hit the streets! Lethal Enforcers™ Page 5 Mode settings ry For operations other than in-game play, use the control pad connected to control port 1. When the title screen appears, press the START button and you enter the Option mode. © If you have a game gun you will see the Test Aim screen first, then the Option mode. Option Mode You can select the option you want by pulling the trigger on the Player-1 gun to cycle through the options. Change your options and/or lock in your choice by pressing START on the control pad (or on the game gun). ®@ GAME START 1 PLAYER ® GAME START 2 PLAYERS @ GAME LEVEL—Select either EASY, NORMAL Or HARD @ SOUND MODE—Select either srEREO or MONAURAL @ ADJUST MODE—Switches to Gun Adjust mode. Press START when you are on GAME START 1-PLAYER Or GAMI START 2-PLAYER to enter your selection. This takes you to the Stage Select screen. Lethal Enforcers Stage select screen Move the aiming cursor with the control pad (or just aim the gun) so that you are aiming at the stage you want to go to. Press the B button (or pull the trigger). ® You must defeat all five stages to finish the game. @ The training stage is for practice. You don’t have to play it to finish the game, but it will certainly improve your skills! ‘ €Tare cei cer il—eccker aye 4 ALE Lethal Enforcers Page 7 | Gun Adjustment Mode How to play | ADJUST AIM—This is to calibrate the gun. It appears the first | time you turn the game on, and again when you select this | option, The first time you pull the trigger, the “bullet hole” is centered in the screen. Line the gun sight up with the center of the target and pull the trigger again. The goal is to have the “bullet hole”, the gun sight and your eye all lined up in @ When you aim at the TV screen and pull the trigger, a bullet a straight line—that way you'll hit the target you’re aiming at. is fired. 4 4 When you are finished with the Option mode settings, press the ef Coed START button on the gun to begin the game. , Gun operation TEST AIM—Aim at the screen and pull the trigger as ® When you aim away from the TV screen and pull the trigger, many times as you like. A mark appears at the spot you || ,_.., your gun is reloaded. were shooting at every time you pull the trigger. Pend ® Press the START button (on the side of the game gun, or on the controller) to pause during the game. To exit the gun adjustment screen, shoot the i EXIT” icon in the corner of the screen. & @ To Continue, press the START button again. To readjust: When you want to do the adjustment again, press the START button on the side of the gun (or on the controller). You will go back to ADJUST AIM, or you can return to the | Option mode and go through the steps from the beginning. I oint the gun at the letter you want to choose, then pull the trigger. Choose END to leave the name entry screen. @ At game over, if your score is among the top 10, the name entry screen appears. ® See page 3 for information about adjusting two guns. © If you change the distances of the guns from the screen or firing point, readjustment is necessary. | @ You can press START during the game and readjust the 4 0) 1 gun(s) at that time. No bullet holes appear on screen when you as readjust during the game @ The game is designed so that you will get the best response when shooting from a distance of 5-7 feet from the T'V screen. If . K | H N 0 8 0 BR S T no mark appears on the screen when you pull the trigger, refer to the Troubleshooting the game gun section (page 16). ij y W YX y Z i ae Note: Also refer to the Cautions on use of the game gun section (page 15). Lethal Enforcers Lethal Enforcers Page 9 ABCDEFGHTIJ Controller operation @ Press the control pad to move the sighting crosshairs. @ Press the X or B button to fire a bullet. @ Press the Y or A button to reload. @ Press START to pause and resume, and to bring up the gun calibration during the game. @ To Continue, press the START button. @ At game over, if your score is among the top 10, the name entry screen appears. Move the cursor to the letter you want to choose, then press the B button. Choose END to leave the name entry screen. Y button NX button i & Control pad Select button Start button Bbutton A button Lethal Enforcers Arcade Mode rules These are the rules: 1. Shoot the bad guys. Fire bullets at them and their projectiles: hand grenades, knives, bazooka shells, etc. 2. Don’t hit innocent bystanders. 3. Don’t get shot! Do you think you can handle that, Rookie? When you start the game your rank is Patrolman. By shooting enemies and not hitting innocent people, you raise your hitting ratio and can raise your ranking. You will lose a star each time you get hit or hit an innocent bystander. When your life drops to zero, the game is over. When you have credit, even if you lose all life, Continue is possible. Lethal Enforcers Page 11 | Scum Stomping Equipment | You can pick up some items in the game to help you wipe out + Stage 1: The Bank Robbery | these vermin. To pick up an item, shoot it. These aren’t permanent, though. If you take a hit from an enemy, you will revert back to your standard issue weapon. Magnum—Fire power rises; holds six rounds of ammunition. Stage 2: Downtown Assault Automatic—Holds 12 rounds. Assault rifle—Fires three consecutive shots; holds 12 rounds. . Stage 3: Hijacking Shotgun—Sprays lead in a relatively big area; holds six rounds. Stage 4: The Gunrunners Machine gun—Fires consecutively while the trigger is pulled (or X or B button is held down); holds 28 rounds and cannot be reloaded. Grenade gun—Bullets explode; holds six rounds only and cannot be reloaded. Stage 5: Chemical Plant Sabotage Page 12 Lethal Enforcers Lethal Enforcers Page 13 Training Mode Rules Fire at targets and knock them down. You must hit the target before it disappears or it is counted as a miss. Even moving targets must be hit before they disappear off the screen. @ If there are two targets left unhit on a rack, it only counts as one miss. The percentage displayed at the bottom of the screen is the hitting ratio required to clear the stage. If you get a higher percentage, you will be promoted. If your percentage is lower, you keep the same rank and lose one life. Life also decreases each time you miss a target rack. Note: In Training Mode, rank has no bearing. You can continue until you are out of lives. Player 1 score Player 2 score Lives remaining Time remaining Ammo remaining Percentage needed to pass the round. (% = targets hit~ shots fired) Lethal Enforcers™ Cautions on use of the game gun + Lethal Enforcers”™ Page 15 The game gun is a precision instrument. Strong physical impact may break it. Never hit with it or throw it. . Do not touch the port of the game gun or bend or pull the cord strongly. Do not damage the muzzle, point the game gun at the sun, stop it up, or get it wet. When storing the game gun, keep it away from very hot or very cold g the g , keep it away ; ; places. Also keep it out of direct sunlight, away from heaters, and away from places that have a lot of dust or moisture. When cleaning dirt off the game gun, never use thinner, benzene or other harsh chemicals. Do not point the game gun at a person. Never take it apart or try to rebuild it. This product cannot be used with projection TVs, LCD TVs, high-speed scanning TVs, high-definition TVs, or wide TVs. This product may not work with some old TV models. Do not use the game gun outdoors. It may not work indoors with direct sunlight. While playing the game, do not use an infrared-type remote control device (to turn off the TV or VCR, for example). If used, sometimes the game will not function properly, If you have any fluorescent lights near the TV screen, the game gun may not function properly. Either move the light or turn it off. When playing a game that is not compatible with the game gun, always remove the game gun from control port 2. * * Troubleshooting the game gun When playing with the game gun, the following items may occur, but the gun may not be broken. Try these suggestions first: Problem: The gun does not shoot. @ Adjust the brightness of the TV screen. © Make sure the game gun plug is plugged into control port 2. @ Other (refer to the section “Cautions on use of the game gun”) Problem: There are some places on the screen you cannot shoot @ Adjust the brightness of the TV screen. @ Leave a distance of about 5-7 feet between a the game gun and the TV screen. ® You can readjust the gun during gameplay by pressing START and aiming at the center of the crosshairs. Problem: Shooting sometimes stops © Adjust the brightness of the TV screen. @ Leave a distance of about 5-7 feet between the game gun and the TV screen. Problem: The gun shoots at a spot not aimed at @ If there is a fluorescent light near the TV screen, move it or turn it off. @ Youcan readjust the gun during gameplay by pressing START and aiming at the center of the crosshairs. Note: ® The alignment of the aiming circle can be thrown off if you physically move from the spot you were in when you centered the gun. For the highest degree of accuracy, keep the gun in the same spot after gun alignment. © “Lethal Enforcers™ The game gun specifications Model name: Special game gun JE507-S01. Power: DC5V 15mA (when Player-2 game gun is connected) IC used: custom LSL..1 Light receiving element (with amp)...1 Note: Because of improvements made, changes may occur in these specifications. Konami (America) Inc. Game Gun(s) Limited Warranty Konami (America) Inc. warrants to the original purchaser of this Konami product that the product is free from detects in materials and workmanship for a period of ninety (90) days from the date of purchase. This Konami product is sold “as is,” without express or implied warranty of any kind, and Konami is not liable for any losses or damages of any kind resulting from use of this product. Konami agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any Konami product, postage paid, with proof of date of purchase, at its Factory Service Center. This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the Konami product has arisen through abuse, unreasonable use, Mistreatment of neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE KONAMI. ANY IMPLIED WARRANTIES APPLICABLE TO THIS PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL KONAMI BE LIABLE FOR ANY SPECIAL INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS KONAMI PRODUCT, Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or |i 1s of or q ial damages so the above limitations and/ or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may 8lso have other rights which vary trom state to state. Hf you experience technical problems with your Lethal Enforcers™ game gun, please call our Warranty Services number (708) 215-5111, hal Enforcers™ Page 17 Projection television warning Warning! Do not use with front or rear projection TV Do not use a front or rear projection television with your Super Nintendo Entertainment System® ("Super NES"), of any Super NES” games. Your projection television screen may be permanently damaged if video games with stationary scenes or patterns are played on your projection television, Similar damage may occur if you place a video game on hold or pause. It you use your projection television with Super NES games, neither Nintendo nor any of Nintendo’s licensees will be liable for any damage. This situation is not caused by a defect in Super NES or Super NES games: other fixed or repetitive images may cause similar damage to @ projection television, Please contact your TV manutacturer for further information Epilepsy warning Warning! Read before using your Super NES system A very smail portion of the population may experience epileptic seizures when viewing certain kinds of flashing lights or patterns that are commonly present in our daily environment, These persons may experience seizures while watching some kinds of television pictures or playing certain video games, including games played on the Super NES system, Players who have not had any previous seizures may nonetheless have an undetected epileptic condition. Consult your physician before playing video games if you, of anyone in your family, has an epileptic condition. IMMEDIATELY discontinue use and consult your physician if you experience any of the following symptoms while playing video games: altered vision, eye or muscle twitching, other involuntary movements, disorientation, loss of awareness of your surroundings. mental confusion, dizziness, sickness, and/or convulsions. Patent information Nintendo products are protected by some or all of the following United States and Canadian patents: United States Patent Numbers: 4,687,200; 4,745.478; 4,799,635, 4,801,489; 5,014,982, 5,043,526; 5,070,479; 0325,225; 0333,293. Other patents pending. Canadian Patent N : 1,226,605; 1,261,481, 1,270,339; 1,294,050; 67,356; 70,168; 70,317; 70,708; D333,293. Other patents pending. Lethal Enforcers™ Hardware precautions/maintenance 1) Always turn the power switch of the Control Deck” oft before loading or removing a Game Pak. Insert the Game Pak completely without forcing either the Game Pak or the Control Deck, Load ONLY Super NES Game Paks into the Super NES Control Deck. To remove a Game Pak, push the eject button and carefully remove the game. 2) Do not use any power plug other than the AC adapter provided with your Super NES. The AC adapter may become warm during use; this is normal and no cause for concern. 3) Do not use any RF switch other than the one included with your Super NES 4) Do nat disassemble or try to repair the Super NES components. Doing so voids your warranty, 5) After you have finished playing, be sure to remove the Game Pak fram the Control Deck 6) Do not store the Control Deck in a humid place, on the floor or in any location where it may collect dirt, dust, lint, etc. 7) Do not drop. hit or otherwise abuse the Super NES components. 8) Do not leave the Control Deck turned on for extended periods when not in use. 9) When disconnecting any plugs from the Control Deck, first turn the Control Deck off, Then carefully pull by the plug itself, rather than by the cord. Do not step on, sharply pull or bend any wires or cables 10) Do not expose the Control Deck, Game Paks or any other of the Super NES components to extreme heat or cold. 11) Do not spill liquids on the Control Deck, Game Paks or any of the Super NES components. To clean, use a soft, slightly damp cloth. Allow the component to dry completely before using again. (Use water only.) 12) Do not rapidly tum the power switch on and off, as this may cause battery backed-up Game Paks to lose your stored game information. Game Pak precautions/maintenance 1) If you are playing for a long time, take a 10 to 15 minute break every hour 2) The Game Pak is a high precision piece of electronics. Do not store it in places that are very hot of cold, Do not hit, drop or otherwise abuse it. Do not take it apart 3) Avoid touching the connectors with your fingers. Do not blow on them or allow to get wet or dirty, Doing so may damage the Game Pak and/or the Control Deck. 4) Do not clean with benzene, paint thinner, alcohol or any other solvent. 5) Always store the Game Pak in its protective sleeve when not in use 6) Always check the Game Pak edge connector for foreign material before inserting the Game Pak into the Control Deck. To prevent the edge connectors from becoming dirty, we recommend that you regularly use the Super NES Cleaning Kit™ only. Cleaning kits are available at all AUTHORIZED NINTENDO WORLD CLASS SERVICE® Center locations and at most retailers. thal Enforcers Page 1 FCC information Compliance with FCC regulations Under FCC rules, changes or modifications to this product not expressly approved by the manufacturer could void the user’s authority to operate this product. This product generates and uses radio frequency energy and, if not installed and used in strict accordance with the manufacturer's instructions, may cause interference to radio and television reception. This product complies with the limits for a Class B computing device in accordance with the specifications in Subpart J of Part 15 of the FCC Rules, which are designed to provide reasonable protection against such interference when operated in a residential environment. However, there is no guarantee that interference will not occur in a particular installation. If this product does cause interference to radio or television reception, which can be determined by turning the product off and on, the user is encouraged to try to correct the interference by one or more of the following measures: @ Re-orient the receiving antenna ®@ Relocate the Control Deck with respect to the receiver ®@ Move the Control Deck away from the receiver @ Plug the AC adapter from the Control Deck into a different outlet so the Control Deck and the receiver are on different circuits, If necessary, the user should consult an AUTHORIZED NINTENDO WORLD CLASS SERVICE® Center or an experienced radio/television technician for additional suggestions. The user may find the following booklet prepared by the Federal Communications Commission helpful: How to Identify and Resolve Radio-TV Interference Problems. This booklet is available from the U.S. Government Printing Office, Washington, D.C., 20402, Stock No. 004-000-00345-4. This digital apparatus does not exceed the Class B limits for radio noise emissions from digital apparatus as set out in the radio interference regulations of the Canadian Department of Communications. Le présent appareil numérique n’émet pas de bruits radioélectriques dépassant les limites applicables aux appareils numériques de classe b prescrites dans le réglement sur le brouillage radioélectrique édicté par le Ministére des Communications du Canada. Lethal Enforcers" TELEVISEUR A PROJECTION [AAVERTISSEMENT) NE PAS UTILISER AVEC UN TELEVISEUR A PROJECTION ARRIERE OU FRONTALE Ne pas utiliser un televiseur a projection arrieére ou frontale avec votre Nintendo Entertainment System” (NES), votre Super Nintendo Entertainment System” (Super NES) ou avec nimporte quel jeu pour NES” ou Super NES’ Si des scénes ou motifs stationnaires de jeux video y étaient projetés, 'ecran de votre televiseur a projection pourrait etre endommage de maniere permanente Des dommages similaires peuvent étre causes si vous faites une pause pendant le jeu Nintendo ou nimporte quel franchise de Nintendo ne sera pas responsable des dommages causes, si vous utilisez votre televiseur a projection avec des jeux NES ou Super NES. Ce probleme nest aucunement cause par un vice du NES, du Super NES ou des jeux pour NES et Super NES: d'autres images fixes ou repétitives peuvent causer des dommages similaires a un televiseur a projection Veuillez contacter le fabricant de votre televiseur pour obtenir de plus amples renseignements EPILEPSIE [A AVERTISSEMENT, A LIRE AVANT D'UTILISER VOTRE SYSTEME NES, SUPER NES OU GAME BOY Une faible portion de la population pourrait étre victime d'une atlaque epileptique en regardant ceriaines lumiéres ou certains motifs clignotants que l'on retrouve communément dans l'environnement quotidien. Ces personnes pourraient subir de telles atlaques en regardant cerlaines images televisees ou Certains jeux video comme ceux joues sur les systemes NES, Super NES et Game Boy* Les joueurs qui n'ont jamais connu de telles atlaques pourraient tout de meme étre sujets a une condition Spileptique non detectee. Si vous, ou un des members de votre famille, tes atteint d’épilepsie, consultez votre medecin avant de jouer a des jeux vidéo. Cessez IMMEDIATEMENT [utilisation de votre systeme et consultez votre médecin, si vous ressentez un des symptémes suivants pendant le jeu: vision modifiée, tic musculaire ou oculaire, autres mouvements involontaires, desonentation, perte de Sensibilité a |'environnement immediat, confusion mentale. vertige, nausee ou Convulsions RENSEIGNEMENTS SUR LES BREVETS Les produits Nintendo sont protéges par certains brevets amencains el canadiens ou par! ensemble de ceux-ci Numéros de brevets américains: 4.687.200 4.745.478: 4.799.635, 4.801.489. 5,014,982 5,043,526: 5.070.479; D325,225; D333.293. Toutes demandes de brevet ont ete deposees Numeros de brevets canadiens: 1,226,605, 1,261,481. 1.270.339: 1.294.050; 67,356: 70,168 70,317; 70,708; 0333,293, Toutes demandes de brevet ont éte deposees “C and ® sont des marques de commerce de Nintendo of Amenica inc, Nintendo of Canada Ltd.. usager autorise © 1992 Nintendo of Amenca Inc. Tous droits reserves Lethal Enforcers Page 21 PRECAUTIONS ET ENTRETIEN CONCERNANT LES APPAREILS © Mettez toujours le contrdle d'alimentation du module de controle Control Deck” hors tension, avant d’insérer ou de retirer un logiciel. Insérez le logiciel completement sans le lorcer et sans forcer Je module de controle, Utilisez SEULEMENT des logiciels pour Super NES dans le module de controle du Super NES. Pour retirer le logiciel, appuyez sur le bouton d’ejection (EJECT) et retirez délicatement le jeu @ Nutiliser aucune prise de courant autre que l'adaptateur pour CA fourni avec votre Super NES. U’adaptateur peut devenir chaud pendant son utilisation; c'est normal et on ne doit pas sinquieler © Niutiliser aucune prise RF autre que celle incluse avec votre Super NES One pas démonter ou essayer de reparer les composantes du NES. Ce faisant, vous annulerez votre garantie. @ Lorsque vous avez fini de jouer, assurez-vous de retirer le logiciel du module de contréle @ Ne rangez pas le module de contrdle dans un endroit humide, sur le plancher ou dans tout endroit ol saletés, poussiére, charpie, etc, pourraient s'accumuler One pas échapper, frapper ou utiliser abusivement les composantes du Super NES One pas laisser le module de controle sous tension pendant de lonques périodes, s'il n'est pas utilisé © Lorsque vous débranchez toute fiche du module de controle, placez d'abord calui-ci hors tension. Ensuite, tirez doucement la fiche elle-méme plutét que le cordon. Ne marchez sur aucun fil ou cable, ne pas tirer ou plier @ Ne pas exposer le module de contrdle, les logiciels ou toute autre composante du Super NES a des températures extrémes de froid ou de chaleur @ Ne pas répandre de liquide sur le module de contréle, les logiciels ou toute autre composante du Super NES. Pour nettoyer, utilisez un linge doux et legerement humide. Laissez les composantes sécher parfaitement avant d'utiliser a nouveau. (N'utilisez que de l'eau.) @Ne pas jouer avec les positions “On” et “Off, car ceci pourrait causer la perle des renseignements conserves en mémoire par les logiciels munis d'une memoire a pile PRECAUTIONS ET ENTRETIEN CONCERNANT LES LOGICIELS @ Si vous jouez pendant une longue période, faites des pauses de10 ou 15 minutes, toutes les heures @ Le logiciel est une piéce électronique de grande précision. Ne pas le ranger dans des endroits extremement chauds ou froids. Ne pas frapper, échapper ou utiliser abusivement. Ne pas ouvrir. @ Evitez de toucher aux connecteurs avec vos doigts. Ne pas soutfler sur ceux-ci ou leur permettre dentret en contact avec des liquides ou des impuretés, ce qui pourrait endommager le logiciel et le module de controle One pas netloyer avec du benzene, du solvant a peinture, de |'alcool ou tout autre solvant. 6 Lorsque vous ne l'utilisez pas, rangez toujours le logiciel dans son enveloppe protectrice © Vérifiez toujours le connecteur latéral du logiciel pour en enlever les corps étrangers avant de linsérer dans le module de controle. Pour prévenir |'accumulation de saletes, nous vous recommandons dlutiliser réguliérement le necessaire de nettoyage Super NES” et celui-ci seulement. Ces nécessaires sont disponibles dans tous les Centres de SERVICE DE PREMIFRF QUALITE™ AUTORISES DE NINTENDO et chez la plupart des detaillants Lethal Enforcers ADVERTENCIA PARA TELEVISOR DE PROYECCION AAVISO NO USE CON UN TELEVISOR DE PROYECCION DE FRENTE O POSTERIOR No debe usar un televisor de proyeccion de frente o postenor con su Nintendo Entertainment System™ ("NES"), nicon su Super Nintendo Entertainment System™ (“Super NES’), 0 ningunos de los juegos NES” o Super NES” La pantalla del televisor de proyeccién puede ser permanentemente danada si se juegan los juegos de video con vistas 0 modelos estacionarias en su televisor de proyeccion. Dafio semejante puede ocurnir si pone un juego de video en presa o pausa. Si usa los juegos de NES o Super NES con su televisor de proyeccion, Nintendo ni sus concesionarios seran sujetos por los danos. Esta situacion no es causada por ningun defacto en el NES, el Super NES. ni por ningunos de los juegos del NES o del Super NES; otras imagenes retentivas o cuales se repiten, pueden causar dafio semejante a un televisor de proyeccion Por favor comuniquese con el fabricante del televisor para mas informacion ADVERTENCIA SOBRE LA EPILEPSIA AAVISO LEA ANTES DE USAR SU NES, SUPER NES O SU SISTEMA DE GAME BOY Un sector muy pequefio de la poblacién puede sutrir ataques epilepticos al ver ciertos tipos de luces y patrones centelieantes que sé encuentran presentes comunmente en nuestro ambiente diario. Dichas personas pueden tener alaques epilépticos al mirar cierias imagenes en el televisor, 0 al jugar ciertos juegos de video. incluyendo los que se usan con los sistemas NES, Super NES y sistema de Game Boy Jugadores que no hayan sutndo ningun tipo de ataque anteriormente pueden, sin embargo, tener una condicion epiléptica que no haya sido detectada. Si usted, 0 cualquier miembro de su familia, tiene una condicion epiléptica, consulte a su medico antes de usar juegos de video. Cesar de usar INMEDIATAMENTE y consulte a su médico si tiene alguno de los siguientes sintomas al jugar los juegos de video: visin alterada, movimientos espasmodicos, otros movimientos involuntanos, desonentacion, perdida de la nocion de sus alrededores, confusién mental, mareo, enfermedad, y/o convulsiones INFORMACION PATENTE Los productos de Nintendo son protegidos por algunos o todos de los siguientes patentes de los Estados Unidos y Canada Numeros Patentes de los Estados Unidos: 4.687.200, 4.745.478, 4,799.635, 4.801 489 5.014.982: 5,043,526: 5.070.479: 0325.225; D333.293. Otras patentes estan pendientes, Numeros Patentes Canadienses: 1.226.605; 1.261.481; 1.270,339) 1.294.050; 67,356, 70,168, 70,317: 70.708; 0333,293. Otras patentes estan pendientes. ™ y "5 son marcas de Nintendo of America inc. ©1992 Nintendo of America Inc. tiene Todos Derechos Reservados Lethal Enforcers Page 23 PRECAUCIONES Y MANTENIMIENTO DE LOS COMPONENTES ® Siempre apague la consola (Control Deck”) antes de insertar o sacar un juego. Inserte e! juego completamente en la consola sin torzarlo, Debe de cargar en la consola SOLAMENTE los juegos del Super NES. Para quitar un juego empuje el botén de “eject” y cuidadosamente saque el juego. @ Nouse ningun otro adaptador AC, solo el que viene con su Super NES. El adaptador AC puede calentarse un poco durante el uso; Esto es normal y no es Causa para interes © No use ningun otro enchute, solo el interruptor (RF switch) cual es incluido con su Super NES © No desarme o intente de reparar los componentes de su Super NES. Al hacer esto se hace anulable su garantia 8 Después que haya lerminado de jugar, asegurese de quitar el juego de la consola @ No guarde /a consola en un lugar humedo, sobre e! suelo 0 en ningun sitio en donde pueda colectar suciedad, polvo, hilacha, etc @ No suelte, golpee o de otra manera abuse los componentes del Super NES ONo deje la consola encendida por un periodo extendido cuando no esta en uso. © A\ desunir los enchutes de la consola, primero apaguelo. Luego, cuidadosamente quite el enchute No lo hale por la cuerda. sino por el mismo enchufe. No pise. alarque 0 encorve los alambres ni los cables @ No exponga /a consola, los juegos 0 ningunos de los componentes del Super NES a extremo calor 0 frio @ No derrame liquidos en la consola, en los juegos o ningunos de los componentes del Super NES. Para limpiar, use un pao pequeno y blando que esté un poco humedo. Permita que el componente se seque completamente antes de usar otra vez. (Use agua solamente) @ No prenda y apague rapidamente la consola, sequn el caso puede eliminar la informacion de los juegos de memoria PRECAUCIONES Y MANTENIMIENTO DE LOS JUEGOS 05s juega por mucho tiempo, cada hora tome un descanso de 10 a 15 minutos. (2 a juego @s una pieza de precision electronica. No lo guarde en lugares que estén muy calientes 0 frios. No golpee, suelte o de otra manera abuse el juego. No lo desarme © Evite tocar los conectores con los dedos. No los sople ni permita que se mojen o que se ensucien. Al hacer esto puede dafar el juego y/o la consola Ono limpie con bencina, ingrediente para quitar pintura, alcohol o ningun otro solvente © Cuando no esta en uso, siempre guarde el juego con la cobertura protectora puesta @ Siempre verifique el filo de los conectores para materiales extranjeros antes de insertar el juego en la consola. Para prevenir que el filo de los conectores se ensucien, recomendamos que solamente use reguiarmente el limpiador Super NES Cleaning Kit”. Nuestros “kits” de limpieza son disponibles en todos nuestros centros de servicio, los AUTHORIZED NINTENDO WORLD CLASS SERVICE CENTER”, y en la mayoria de comerciantes al por menor Lethal Enforcers Handling your game pak @ The Super NES Game pak is intended for use exclusively for use with the Super NES" System. ® Do not bend it, crush it, or submerge it in liquids. ® Do not leave it in direct sunlight or near a radiator or other source of heat. @ Be sure to take an occasional recess during extended play, to rest yourself and the Super NES Game pak, Warning to owners of projection televisions: Still pictures or images may cause permanent picture-tube damage or mark the phosphor of the CRT. Avoid repeated or extended use of video games on large-screen projection televisions. Lethal Enforcers Page 25 ss se rdering a Player-2 n 10) 9 €) You can order a second ga Cah 3 friends involved in the fun of Ko Just send a check or money ord Enforcers Gun 2) to: our fanagly Sad L ENrorcexs! Aypblexo: Lethal Lethal Enforcers Gun 2 fr - P.O. Box 92350 Libertyville, IL 60092 Please allow 6-8 weeks for delivery, Offer expires Dec. 31, 1995. nae Ee a a Se Yes, I want to order a Player-2 game gun for my 1 Lethal Enforcers game. Enclosed is a check or d money order made payable to: @! Lethal Enforcers Gun 2 Lethal Enforcers Gun 2 Birthday _/ — P.O. Box 92350 i oes "Libertyville, IL 60092 a ee ee Quantity __— Player-2 game gun (@ $11,95 each) ssssssssreessrscnnsssesnnees $ Postage & handling ($3.00 each) $ [ Illinois residents please add 6.5% sabes tax cocccicceiccsicccsssecsesenes $ | Total waco, sg | Name i Address | City State Zip code i Phone (_) Send check or money order to: i r ™| Consumer support If you feel stuck in the game, or just need a boost, don't worry! You can call the Konami Game Hint and Tip Line for help on this game and all the fine Konami products. KONAMI GAME HINT & TIP LINE: 1-900-896-HINT (4468) @ 70¢ per minute charge @ Touch-tone phone required @ Children under 18 years old must have the permission of a parent or legal guardian before calling. Konami (America) Inc. Limited Warranty Konami (America) Inc. warrants to the original purchaser of this Konami software product that the medium on which this computer program is recorded is tree trom detects in materials and workmanship for a period of ninety (90) days from the date of purchase. This Konami software program is soid “as is,” without express or implied warranty of any kind, and Konami is not liable for any losses or damages of any kind resulting trom use of this program. Konami agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any Konami software product, postage paid, with proof of date of purchase, at its Factory Service Center, This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the Konami software product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE KONAMI. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL KONAMI BE LIABLE FOR ANY SPECIAL INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS KONAMI SOFTWARE PRODUCT. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential d ges $0 the above limitations and/ or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state. if you experience technical problems with your Lethal Enforcers™ game pak, call our Warranty Services number (708) 215-5111.